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TRUBADURR - Game Project_2015

Student Game realised in 2015, with 7 other team mates, made in 9 month.

Bored of telling the stories of heroes, a bard heads on an old dungeon to proove his worth and have the glory all for himself.
But the castle is inhabited by small creatures. Not really dangerous, they cling on to you and slow you down. On the bright side, you can now use them as projectile, protection or additional weight when needed.

As a GA2 student, I joined the GA3 for there graduation project on the last 3 month of the production.
My roll was to produce 3D props and environment assets for the 2nd level of the game. Starting for 2D conceptsresearchh to 3D final mesh andanimationn for the main Character and the creatures.
You can find here the work I produced, with some screenshots of the game and the trailer.

You can download and play the game here :
http://bluelemon.itch.io/trubadurr

Awards and Nominations :
-Best Game and Best Art at Isart Digital 2015
-Finalist at the Unity Awards 2015
-Finalist at the Ping Awards 2015
-Nominee at the Game Devellopement Award 2015
-Won the Game Critic award 2015 (Upon a 10min presentation)

Awards and Nominations :
-Best Game and Best Art at Isart Digital 2015
-Finalist at the Unity Awards 2015
-Finalist at the Ping Awards 2015
-Nominee at the Game Devellopement Award 2015
-Won the Game Critic award 2015 (Upon a 10min presentation)

Concept and research

Concept and research

TRAILER